Piqlehttp://mloss.orgUpdates and additions to PiqleenFri, 19 Jun 2009 10:16:53 -0000Piqle 2.0<html><p>PIQLE was primarily designed for implementing and testing the algorithms and problems described in Sutton's and Barto's Reinforcement Learning, An Introduction </p> <p> Reinforcement learning algorithms are relatively generic, as based on a quite abstract notions of state, action,reward. </p> <p> We tried to respect the genericity and transcript it in Java, a language very well suited for this. </p> <p> Defining and designing separately the notions of agent, algorithms, environment, and how those objects communicate with each other made it possible to obtain a very general platform for reinforcement learning experiments , easy to understand, easy to use, and also easy to extend, by mean of adding new algorithms, new problems, new agents... </p></html>Francesco De Comite, Martin MauchFri, 19 Jun 2009 10:16:53 -0000 learningreinforcement learningalgorithmsqlearning